textureCombine

value

as: |index|

atributes

  • * index [Integer]
  • alphaSource [{combineObjectColor, combineTextureColor, combineConstantColor, combinePreviousTextureUnitState}]
  • alphaFunction [{srcAlpha, oneMinusSrcAlpha}]
  • rgbSource [{combineObjectColor, combineTextureColor, combineConstantColor, combinePreviousTextureUnitState}]
  • rgbFunction [{srcColor, oneMinusSrcColor}]