key

path animation frame

value

as: |time|

atributes

  • * time [Float] //<0,1>
  • */1 point [point|vector]
  • */1 x [Float]
  • */1 y [Float]
  • */1 z [Float]
  • */2 rotate [rotate]
  • */2 rotX [Float]
  • */2 rotY [Float]
  • */2 rotZ [Float]
  • */3 scale [scale]
  • */3 scaleX [Float:1f]
  • */3 scaleY [Float:1f]
  • */3 scaleZ [Float:1f]
  • */ bias [Float:0f]
  • */ continuity [Float:0f]
  • */ tension [Float:0f]
  • linear [Boolean:false]

nodes

  • */ point [0..1] as: |point|
  • */ vector [0..1] as: |point|
  • */ scale [0..1] as: |scale|
  • */ rotate [0..1] as: |rotate|

Examples

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KBpath( _time(time:45f), sceneType:sceneTypeEFFECT){
   key(0.0f, x: -7.288f, y: 2.347f, z: 13.291f, rotY:-90f );
};